Queen of Hearts

Reanimating standard definition projects to Full HD

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Within the last 10 years I've worked on a bunch of animation projects - for work and also in a personal capacity. Despite it being an extremely time consuming and tedious process (with me often tempted to roundhouse kick my computer into oblivion), the end result is somewhat awe-inspiring and well worth it.

Music: Queen of my Heart - Westlife

As many of my projects were completed long before High Definition became a household term, it resulted in arguably some of my best work gathering dust in the recesses of time. Nowadays, with monitors and even phones capable of rendering HD, FHD and even UHD beautifully, my measly 640x480px Standard Definition animation looks like a pixelated blob of crap! Okay, that's a mild exaggeration, but it certainly didn't look great by today’s standards.

Enter HD; so I spent the past week reanimating my 'Queen of Hearts' project done back in 2007. It's always been one of my favourites and has been chosen numerous times to be presented at showcases to entice students to study animation. That wasn’t its original purpose though. It was actually made for a girl (a huge Westlife fan, hence the song), and when I was about a quarter of the way into animating it, she bluntly said she didn’t want to see it. *violins playing in the background*

Anyway, I stopped working on it altogether. Until the following year, when I met another animation student, a Chinese girl, who commented that it was 'cute', and that I should have finished it. That bit of appreciation or admiration or whatever it was, was enough for me to complete it.

Although it took longer than expected reworking it into 1920x1080 - 16:9 widescreen, it's now available in glorious Full High Definition! All 2.1 million pixels of it to be enjoyed for the next few years. Well, until it's gets it's ass kicked by 4K, 8K and other future screen resolutions.